A downloadable tool

Buy Now$44.99 USD or more

ZetaD is response to Paper2D lack of animation support, allowing users to create their own AnimBP just as on 3D and be able to use them to drive the animation states or events in a easy and visual way.

The plugin comes with the following:

- PaperZDCharacter: A character that inherits from Paper2D and automatically manages the animation instance and notifies.

- PaperZDAnimInstance: The class that is constructed via the AnimBP and will be used by the character to drive the animation and notifies.

-PaperZDAnimBP: A fully functional blueprint class that allows the user to manage their own state machine, create transition rules and assign notifies to each state, will be compiled into a runtime class that can be used by the character (inherits from PaperZDAnimInstance)

The plugin also comes with special notifies, called PaperZDAnimNotify and PaperZDAnimNotifyState, they work just as their 3D counterpart and have the following properties:

-Can be derived via Blueprint.

-Can be derived natively, creating native notifies.

-Allow the user to create "CustomNotifies" that are implemented by the PaperZDAnimBP, creating a special function that the user can complete. This way the user can avoid having to create a new Blueprint or NativeNotify for functionalities that will not be replicated on other blueprints.

-Includes basic notifies (play sound, etc).

The plugin comes with their own blueprint compiler that constructs the final state machine, blueprint functions and calls.


Version 1.1: Added sequencer support for PaperZDCharacters

Published Oct 10, 2017
AuthorCritical Failure Studio
Tags2D, plugin, ue4, Unreal Engine


Buy Now$44.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $44.99 USD. You will get access to the following files:

4.15_build.zip 33 MB
4.16_build.zip 35 MB
4.17_build.zip 36 MB
4_15_sequencer.zip 36 MB
4_16_sequencer.zip 38 MB
4_17_sequencer.zip 38 MB
4_18_sequencer.zip 38 MB

Development log


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This is an absolutely amazing product for anyone making a 2D project in the Unreal Engine. Communication with the dev is fast, The tools are so easy to use especially if you've already used the 3D tools that come built in to the default engine. This makes up for lack of 2D support for an AnimNotify system and a StateMachine Editor. They added Sequencer support for anyone who needs easy cutscene/cinematic tools! 

Thanks a lot! We love what we do, and we want to see more 2d games on unreal too!

Keep tuned for the next major update, for some more sassy tools