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Devlog
UE4.26 support uploaded
December 09, 2020
by
Critical Failure Studio
- Version for 4.26 uploaded. - Small bugfixes...
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UE4 4.25 support added
May 18, 2020
by
Critical Failure Studio
- Added support for UE4.25...
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4.24 version up
January 18, 2020
by
Critical Failure Studio
- PaperZD version for UE4.24 is now live...
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4.23 version up + hotfixes
September 13, 2019
by
Critical Failure Studio
1
- Added 4.23 - Added capabilities to see notifies on the editor...
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4.22 + Hotfixes UP
June 02, 2019
by
Critical Failure Studio
Uploaded PaperZD1.3.4.2 for 4.20, 4.21 & 4.22. - Fixed issue with AnimNodes not initing if they are on a JumpNode without connection to the Root Node. - Fixed update issue with AnimSequence_Flipbooks...
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Version 1.3 Up!
January 08, 2019
by
Critical Failure Studio
Version 1.3 is up, this version is a very big overhaul to the AnimSequence system, which lets us provide a lot of support for future features, besides that this version contains the following key feat...
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Hotfix 1.2.5
August 18, 2018
by
Critical Failure Studio
- Fixed issue with compiler, was not storing the sequences correctly inside the AnimNodes - Changed Editor module to DeveloperModule, now you can play in Standalone Mode... sorry for the delay More fe...
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Added 4.20 version
August 07, 2018
by
Critical Failure Studio
Added 4.20 version... Haven't had that much time to test it thoroughly, any issues please communicate with me Next update i'll fix IWYU monolithic includes... which i haven't got the time to do...
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Version for 4.19 Up again
July 12, 2018
by
Critical Failure Studio
Finished bug solving... thanks for the headsup!...
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Removed version 4.19 until bug is solved
July 11, 2018
by
Critical Failure Studio
PaperZD Version 4.19 has been deleted due to an unexpected bug encountered, will be uploaded again after solving it...
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Up now Version 1.2.4
July 10, 2018
by
Critical Failure Studio
Uploaded version 1.2.4 Changelist: - Re organized compiller and added compilation manager support for 4.19 - Added STreeView on the AnimSequences - Added AnimConduits - Fixed crash that happens when t...
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Version 1.2.2 Hotfix
May 04, 2018
by
Critical Failure Studio
2
Updated to version 1.2.2: -Fixed bug that crashes the editor when duplicating an AnimBP. -Fixed bug that wouldn't let an AnimBP be moved. -Fixed bug that would crash the AnimBP, if any of you souls da...
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Version 1.2.1 Hotfix
April 15, 2018
by
Critical Failure Studio
Uploaded a minor hotfix, that solves an issue with the Engine not running because some BlueprintCallable methods had no category. This didn't pop on our review stage, so aplogies and thanks to those w...
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4.18 Hotfixed
March 30, 2018
by
Critical Failure Studio
-Fixed issue with source code on 4.18. -Fixed Rare bug that happens when UE4 kills the AnimSequence object when hotreloading...
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Version 1.2 UP! (took some time)
March 30, 2018
by
Critical Failure Studio
#update
After more time than I was comfortable taking, version 1.2 is out!. A lot of inner bearing were adjusted, creating a much more solid application. Changes: - Added a new Animation Mode for managing the...
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Sequencer Support is UP!
October 31, 2017
by
Critical Failure Studio
2
Hey there guys!... Now comming an update, so everyone can use sequencer support for PaperZD Characters... Tested it a lot on our projects but if by any change there are errors, please tell us about it...
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